Digital Art
I have always been interested in computer graphics, digital art and 3-D modelling. One of the earliest sources of fascination for me were fractals. While they make really pretty pictures, their properties as mathematical sets amazed me even more. In some of my earliest projects I tried out writing codes and software to generate simple fractals and 3D graphics. Later on I have tried out different ray-tracing tools as well. While I have lost/misplaced much of the projects I worked on earlier, I will try to share here some of the more recent stuffs I am working on.
Contents:
Blender - 3D modelling
I have been recently trying out Blender 2.5. It is a quantum jump from its previous 2.4x version in terms of user interface. It delights me to see how a community committed towards freedom of human knowledge and creativity can create something so amazing that it has the potential of setting the for-profit industrial competitors on a run for their market share.